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TinfoilVibeServer/TinfoilVibeServer/Models/GameSnapshot.cs
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2025-11-03 16:25:07 +10:30

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using System;
namespace TinfoilVibeServer.Models
{
public class GameSnapshot
{
public string TitleId { get; set; } // 16hex string
public int Version { get; set; }
public bool IsApplication { get; set; }
public bool IsPatch { get; set; }
public string FullPath { get; set; } // Path on disk (file or archive)
public string InsidePath { get; set; } // Path inside an archive (empty if none)
public string FirstNcaHash { get; set; } // SHA256 of the first NCA stream
public DateTime LastModified { get; set; } // For snapshot refresh logic
}
}